Thank you to the following investor for funding this grant.
an anonymous donor - $1,030.00
The goals for this project are to provide grade 6 - 8 students at Corkscrew Middle School with educational, fun and engaging activities that will develop their creative and critical thinking skills while doing STEM, both in the immediate classroom and in the After School Program. Students will be introduced to computer coding and robotics by working with the tiny robot Ozobot and also by being introduced to the variety of online programs that teach students to make projects with computer coding. Students will see how coding can be a useful tool that can be used in many applications in school, work and play.
Students in grades 6 - 8 will have the opportunity to learn about computer coding as part of the After School Program 1- 3 days per week. Students in grade 6 will, additionally, learn about coding as enrichment activities in their science classes.
In small groups or independently, students will learn to code and program the Ozobot robot. They will learn how to utilize the Ozobot resources to make connections to academic lessons.
Students will be introduced to the many online resources that will help them learn to code in order to make their own animations, greeting cards, apps, games and stories. Students will be able to continue working on their coding projects at home.
Students at CMS will be immersed in the STEM environment as they learn and practice problem solving and critical thinking while learning to program the Ozobot robots. As they learn computer coding, they will plan & design, work cooperatively, experience lots of trial & error, while gaining skills in paying attention to details.
Students will develop basic computer programming skills as well as see real world applications in math and computer science as they make projects on the various online coding websites.
The Ozobot Classroom kit includes 18 Ozobots so students in the classroom or in the Afterschool program can either work independently or in small groups. Colorful markers are used in the beginning Ozobot activities. Basic teacher resources are also included in the kit. The many online coding resources that we will be using will be FREE. The public and school library will also be utilized for books about coding in general and coding projects.
# | Item | Cost |
---|---|---|
1 | Ozobot Classroom Kit | $1,000.00 |
2 | Additional Markers | $30.00 |
Total: | $1,030.00 |
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