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The goal of this project is to improve student attendance by creating a reward system that encourages and celebrates consistent school attendance during the third and fourth quarters. By recognizing students who demonstrate regular attendance, we aim to foster a positive school culture, increase academic engagement, and emphasize the importance of being present in the classroom. Through this initiative, we hope to motivate students to prioritize attendance, ultimately leading to improved academic outcomes and overall student success.

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Every Day Counts: Celebrating Attendance Success

School:
Champion Elementary School 
Subject:
Other 
Teacher:
Emily Fagerstrom 
Students Impacted:
530 
Grade:
K-5 
Date:
September 15, 2024

0% Funded

 

 

Only $1,000.00 Needed

 

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Goal

The goal of this project is to improve student attendance by creating a reward system that encourages and celebrates consistent school attendance during the third and fourth quarters. By recognizing students who demonstrate regular attendance, we aim to foster a positive school culture, increase academic engagement, and emphasize the importance of being present in the classroom. Through this initiative, we hope to motivate students to prioritize attendance, ultimately leading to improved academic outcomes and overall student success. 

 

Category

School-Wide, Grade-Level, Or Class Events/Programs - Parent Nights, Honor Roll Celebrations, EOY Events, etc. 

 

What will be done with my students

To encourage and reward strong attendance during the third and fourth quarters, we will implement an exciting incentive program where students can earn "Bear Bucks" for attending school regularly and being on time. Students will receive a weekly report showing how many Bear Bucks they have accumulated, allowing them to track their progress toward attending our highly anticipated attendance party.
At the end of each quarter, students who have consistently earned Bear Bucks will be invited to an attendance celebration. The party will feature a variety of fun activities, including:
- Movie Screening: Students can relax and enjoy a movie while using their Bear Bucks to purchase snacks from a concession stand stocked with popcorn, drinks, and treats.
- Bounce House: To add an element of physical fun, we will have a bounce house where students can jump and play.
- Candy Store: Students can enter our candy store and use their Bear Bucks to buy scoops of popular candies, adding a sweet reward for their attendance.
- Engagement Lab Transformation: We will turn our engagement lab into a music, dance, and game room. Students can enjoy music, play games, and participate in fun dance activities. The room will also feature a photo booth with props where students can take fun pictures to commemorate the event.
 

 

Benefits to my students

1. Increased Student Attendance: By providing tangible rewards and recognizing consistent attendance, we anticipate a noticeable increase in student attendance rates during the third and fourth quarters. The incentive of earning Bear Bucks and attending a fun party will encourage students to prioritize coming to school regularly and on time.

2. Enhanced Student Engagement: The promise of engaging activities such as a movie, bounce house, candy store, and music/dance/game room will boost student excitement and engagement. This increased enthusiasm for school and learning will contribute to a more positive and vibrant classroom environment.

3. Improved Understanding of Responsibility: Through the Bear Bucks system, students will learn about the value of consistent attendance and how their efforts translate into rewards. This understanding will foster a sense of responsibility and goal-setting, as students track their progress and work towards earning their rewards.

4. Strengthened School Community: The attendance party will create a sense of community and celebration among students. By recognizing and rewarding their efforts, students will feel a stronger connection to their school, which can contribute to a more supportive and collaborative learning environment.

5. Positive Behavior Reinforcement: Regular attendance will be associated with positive behavior and achievements, reinforcing the importance of being present and engaged in school. The rewards and recognition will help establish a culture where attendance is valued and celebrated.
Overall, the program aims to not only improve attendance but also enhance student motivation and create a more enjoyable and supportive school experience.
 

 

Budget Narrative

To effectively implement the attendance reward program, we are seeking funds to cover various expenses associated with the attendance party and related activities. The budget includes the following key components:
1. Concession Stand/Candy Store:
- Purpose: To provide students with snacks and candy, enhancing their experience and making the party more enjoyable.
- Expenses: Costs will cover the purchase of food items such as popcorn, drinks, and various candies, as well as any necessary supplies for the concession stand and candy store.
2. Bounce House:
- Purpose: To offer a fun and active play option for students, encouraging physical activity and adding excitement to the party.
- Expenses: Rental fees for the bounce house, including setup and takedown services.
3. Engagement Lab Transformation:
- Purpose: To convert our engagement lab into a music, dance, and game room, creating an engaging and interactive environment for students.
- Expenses: Costs include decorations, music equipment, game supplies, and setup materials. This also covers the photo booth setup with props.
4. Hiring Substitutes:
- Purpose: To ensure student safety and smooth movement during the party by hiring substitutes who can assist with supervision and security.
- Expenses: Fees for hiring substitutes to manage and oversee the event, ensuring a safe and organized experience for all students.
**Budget Management:**
We are in the process of obtaining final quotes for all items and services listed. Any funds that remain unspent after the event will be returned as per grant guidelines. This approach ensures that we use the grant funds efficiently and only allocate what is necessary to achieve the program's goals.

The total amount requested will cover the costs associated with creating an enjoyable and memorable attendance celebration, supporting our aim to boost student attendance and engagement.
 

 

Items

# Item Cost
1 Concession Stand/Candy Store $300.00
2 Bounce House $300.00
3 Substitute Teachers to Assist with Student Movement $300.00
4 Engagement Lab Transformation $100.00
  Total: $1,000.00

0% Funded

 

 

Only $1,000.00 Needed

 

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