74% Funded
Only $500.00 Needed
Join us in funding this transformative initiative, providing essential board games, mind games, and group materials that not only captivate minds but also cultivate a sense of community and achievement among ESOL students. The goal of the ESCAPE Games project is to enhance the educational experience for ESOL students by providing diverse board games, mind games, and group game materials that foster team building, incentives, and enrichments. The project aims to create a dynamic and engaging learning environment that promotes creativity, critical thinking, and social interaction among ESOL students. Measurable outcomes will be assessed through pre and post-tests, tracking improvements in teamwork, problem-solving skills, and overall student engagement. This initiative aligns with the expected outcomes outlined, envisioning a positive impact on students' academic and social development through the incorporation of enjoyable and educational game-based activities.
Learning Aids - Sunshine state book sets, robotics kits, puzzle boards, science models, engineering supplies, etc.
The ESCAPE Games project will benefit students by making learning more engaging and interactive, fostering increased motivation to participate in class. Through the use of vocabulary and comprehension games, ESOL students will strengthen their language skills, leading to an anticipated 15% improvement in vocabulary test scores. The project will also enhance critical thinking and problem-solving abilities through strategic gameplay, while promoting teamwork and social skills as students collaborate on group-based activities. These combined efforts are expected to lead to a 12% improvement in academic performance, helping students succeed both in and outside the classroom.
The ESCAPE Games project aims to create a transformative impact on ESOL students, resulting in measurable academic and social development. By acquiring reusable board games, mind games, and group materials, the grant will foster sustained benefits for future cohorts, ensuring long-term success.
Anticipated Changes and Measurable Outcomes
1. Heightened Student Engagement - A 20% increase in class participation and engagement levels will be tracked through student surveys and teacher observations conducted before and after the implementation of game-based activities.
2. Improved Teamwork and Critical Thinking - Collaboration and problem-solving skills are expected to improve by 25%, as measured by group task assessments and teamwork rubrics. Students will be evaluated during both pre- and post-implementation of the games to assess their progress.
3. Increased Language Acquisition - Vocabulary test scores are anticipated to increase by 15%, and overall language comprehension scores by 10%, as evidenced through pre- and post-test assessments using a sample of students.
4. Boost in Academic Performance - Test results and grades are expected to show a 12% improvement, directly aligning with the project’s goal to enhance the educational experience for ESOL students.
5. Plan for Measurement - To assess the impact, pre- and post-tests will be conducted, using standardized vocabulary and language comprehension tests. Teachers will also utilize observational checklists and student self-assessments to monitor progress in teamwork, critical thinking, and engagement. The data collected will provide quantifiable insights into the success of the project, which will be compiled into a brief outcome report to be submitted by April 29, 2025.
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The total cost for the specified items, including Children's Hands On Minds On Board Games Sets at $1200, $200 for fidgets and hand manipulating objects for kinesthetic learners and Word Puzzles, Puns, Idioms, Crosswords Workbooks $300, $200Vocabulary Building Bingo Games, Board Games, Building Blocks and Manipulatives for a total of $1900. These items encompass a range of educational and comfortable materials, such as board games and flexible seating options, aimed at enhancing children's learning experiences. The variety in the selections, from hands-on board games, manipulatives and workbooks, reflects a holistic approach to creating engaging and interactive educational environments. Everything will be purchased via Amazon Business with proper liquidation.
Here is the Amazon WishList for the needed items:
https://www.amazon.com/hz/wishlist/ls/2XV8IJFSP5WQR?ref_=wl_share (I am still working on it because I need recommendations from my fellow ESOL Team for shops to buy from)
# | Item Description | Total Cost |
---|---|---|
1 | Children's Hands On Minds On Board Games Class Set | $1,200.00 |
2 | Word Puzzles, Puns, Crosswords Workbooks | $300.00 |
3 | Fidgets and hand manipulating objects for kinesthetic learners | $200.00 |
4 | Vocabulary Building Bingo Games, Board Games, Building Blocks and Manipulatives | $200.00 |
Total: | $1,900.00 |
74% Funded
Only $500.00 Needed
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